
Playground
Sunny Start, Balance Park, Swing Street, Spring Gardens, The Big Playground

A one-thumb gymnastics runner where every bench, bar and beam in town becomes part of the routine.
She runs on her own. You pick the skill and the moment. Every bench, tire, tunnel and railing in town has a gymnastics answer, and you can play the whole thing with one thumb anywhere on the screen.
Bars hang over the playground and the school gym. Catch one, swing, and tap while her hands glow to release to the next. Beams turn into balance routines with straight jumps, handstands and squat ons. Springboards send her vaulting over spring riders, desks, counters and more.
Along the way she rides whatever the town has: shopping carts, escalators, moving walkways, a baggage carousel, waterslides, carousel horses, spinning teacups and a roller coaster track.


Kickballs, pigeons, runaway carts, rolling suitcases and beach balls all poof into confetti when you answer them with the right skill. Get it wrong and she just bonks, shakes it off, and keeps running. Every level can always be finished.
Clean skills build your flow, up to x10, and speed her up through three gears. Take the high route over decks and bars or the low route along the ground, and keep your chalk bag topped up for wider timing windows.


Five levels in every world, each with three objectives to chase and a hidden scrunchie to find.

Sunny Start, Balance Park, Swing Street, Spring Gardens, The Big Playground

Morning Hallway, Classroom, Lunchtime, Library, Gym Class

Produce Aisle, Bakery, Frozen Foods, Cereal Aisle, Checkout Rush

Grand Atrium, Food Court, Toy Store, Fountain Plaza, Upper Level

Check-In, Security, Terminal Walkways, Gate Rush, Baggage Claim

Pool Deck, Lazy River, Waterslides, Beach Boardwalk, Sunset Cabanas

Midway Games, Carousel, Bumper Cars, Ferris Wheel, Roller Coaster Night
Vault, bars, beam and floor in front of a cheering crowd.
SEE THE MEET ↓Finish the Amusement Park and the Big Meet opens: one continuous routine with no stops. Vault, uneven bars, balance beam, floor exercise, then a final pose.
The judges score every apparatus out of 10 and hold up their cards. Add it up out of 40, step onto the podium for the medal ceremony, and come back to beat your score any time.


Dress your gymnast on a turning podium and earn new looks as you play. Gold medals unlock leotards, finishing all three objectives in a level unlocks more, and every level hides a scrunchie to find.
Earn 78 stickers across an 11-page sticker book for skills, medals, exploring and style. Tap any sticker to replay the moment you earned it.


Bright, bouncy original music for every part of town. Tap Listen to hear a piece.
The first thing you hear in Cartwheel City.
Where every routine starts.
A sneak peek at the finale's song.
Cartwheel City is designed to be handed to a kid without a second thought.
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